Werkzeuge: Bogen-Werkzeug (arcCommand, 3-Klick CCW) + Toolbar/Icon/i18n verdrahtet
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// Arc — Mittelpunkt + Startpunkt + Endpunkt. Schritte:
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// 1) „Mittelpunkt:" → Punkt
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// 2) „Startpunkt:" → Punkt (setzt Radius r = |P1−Center| UND Startwinkel a0)
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// 3) „Endpunkt:" → Punkt (setzt Endwinkel a1; Radius bleibt) → commit
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//
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// Der Bogen läuft CCW von a0 nach a1 (wie DXF-ARC und das `{shape:"arc"}`-
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// Rendering in PlanView). Der Endpunkt wird nur für seinen WINKEL genutzt (auf
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// den Kreis mit Radius r projiziert). In generatePlan/PlanView als glatter
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// SVG-Bogen (`drawingArc`) gerendert.
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import type { Drawing2D } from "../../model/types";
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import { uniqueId } from "../../tools/types";
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import type {
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Command,
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CommandContext,
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CommandResult,
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CommandState,
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DraftShape,
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Project,
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ToolDraft,
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Vec2,
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} from "../types";
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const EPS = 1e-6;
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interface ArcCenter extends CommandState {
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phase: "center";
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}
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interface ArcStart extends CommandState {
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phase: "start";
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center: Vec2;
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cursor: Vec2 | null;
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}
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interface ArcEnd extends CommandState {
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phase: "end";
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center: Vec2;
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r: number;
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a0: number;
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cursor: Vec2 | null;
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}
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type ArcState = ArcCenter | ArcStart | ArcEnd;
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const dist = (a: Vec2, b: Vec2): number => Math.hypot(b.x - a.x, b.y - a.y);
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const angle = (c: Vec2, p: Vec2): number => Math.atan2(p.y - c.y, p.x - c.x);
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/** CCW-Spanne von a0 nach a1, normiert auf (0, 2π]. */
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function sweepOf(a0: number, a1: number): number {
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const TAU = Math.PI * 2;
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const s = ((a1 - a0) % TAU + TAU) % TAU;
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return s < EPS ? TAU : s;
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}
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/** Punkte eines Bogens (CCW a0→a1) für die Vorschau. */
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function arcPts(center: Vec2, r: number, a0: number, a1: number): Vec2[] {
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const sweep = sweepOf(a0, a1);
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const N = Math.max(2, Math.ceil(sweep / (Math.PI / 32)));
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const pts: Vec2[] = [];
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for (let i = 0; i <= N; i++) {
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const t = a0 + (sweep * i) / N;
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pts.push({ x: center.x + r * Math.cos(t), y: center.y + r * Math.sin(t) });
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}
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return pts;
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}
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/** Punkte einer vollen Kreis-Approximation (Radius-Vorschau im „start"-Schritt). */
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function circlePts(center: Vec2, r: number): Vec2[] {
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const N = 48;
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const pts: Vec2[] = [];
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for (let i = 0; i < N; i++) {
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const t = (i / N) * Math.PI * 2;
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pts.push({ x: center.x + r * Math.cos(t), y: center.y + r * Math.sin(t) });
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}
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return pts;
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}
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/** Vorschau (offener Bogen) + HUD (Spanne in Grad). */
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function arcDraft(center: Vec2, r: number, a0: number, a1: number, at: Vec2 | null): ToolDraft {
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if (r < EPS) return { preview: [], vertices: [center] };
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const preview: DraftShape[] = [{ kind: "poly", pts: arcPts(center, r, a0, a1), closed: false }];
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const draft: ToolDraft = { preview, vertices: [center] };
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if (at) {
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const deg = (sweepOf(a0, a1) * 180) / Math.PI;
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draft.hud = { at, text: `${deg.toFixed(0)}°` };
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}
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return draft;
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}
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function appendArc(p: Project, center: Vec2, r: number, a0: number, a1: number, ctx: CommandContext): Project {
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if (r < EPS) return p;
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const d: Drawing2D = {
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id: uniqueId("dr2d"),
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type: "drawing2d",
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levelId: ctx.level.id,
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categoryCode: ctx.defaultCategoryCode,
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geom: { shape: "arc", center, r, a0, a1 },
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};
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return { ...p, drawings2d: [...p.drawings2d, d] };
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}
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const idle = (): [CommandState, CommandResult] => [
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{ phase: "center", lastPoint: null },
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{ draft: null, done: true },
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];
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export const arcCommand: Command = {
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name: "arc",
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labelKey: "cmd.arc.label",
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prompt: (s) => {
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const phase = (s as ArcState).phase;
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return phase === "start" ? "cmd.arc.start" : phase === "end" ? "cmd.arc.end" : "cmd.arc.center";
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},
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accepts: () => ["point"],
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options: () => [],
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init: (): ArcCenter => ({ phase: "center", lastPoint: null }),
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onInput: (state, input, ctx): [CommandState, CommandResult] => {
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const s = state as ArcState;
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if (input.kind !== "point") return [s, { draft: null }];
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const pt = input.point;
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if (s.phase === "center") {
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const ns: ArcStart = { phase: "start", center: pt, cursor: pt, lastPoint: pt };
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return [ns, { draft: { preview: [], vertices: [pt] } }];
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}
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if (s.phase === "start") {
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const r = dist(s.center, pt);
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if (r < EPS) return [s, { draft: null }];
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const a0 = angle(s.center, pt);
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const ns: ArcEnd = { phase: "end", center: s.center, r, a0, cursor: pt, lastPoint: pt };
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return [ns, { draft: arcDraft(s.center, r, a0, a0, pt) }];
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}
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// Endpunkt: Endwinkel setzen, Bogen committen.
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const a1 = angle(s.center, pt);
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const { center, r, a0 } = s;
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return [
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{ phase: "center", lastPoint: null },
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{ draft: null, done: true, commit: (p) => appendArc(p, center, r, a0, a1, ctx) },
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];
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},
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onMove: (state, point): [CommandState, CommandResult] => {
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const s = state as ArcState;
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if (s.phase === "start") {
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const r = dist(s.center, point);
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const ns: ArcStart = { ...s, cursor: point };
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return [
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ns,
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{
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draft: {
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preview: [{ kind: "poly", pts: circlePts(s.center, r), closed: true }],
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vertices: [s.center],
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hud: { at: point, text: `r ${r.toFixed(2)} m` },
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},
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},
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];
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}
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if (s.phase === "end") {
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const a1 = angle(s.center, point);
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const ns: ArcEnd = { ...s, cursor: point };
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return [ns, { draft: arcDraft(s.center, s.r, s.a0, a1, point) }];
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}
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return [s, { draft: null }];
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},
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onConfirm: (): [CommandState, CommandResult] => idle(),
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onCancel: (): [CommandState, CommandResult] => idle(),
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};
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