DXF-Import: Platzierungsoption (relativ zu 0 ODER in Ansichtsmitte)

This commit is contained in:
2026-07-05 15:17:09 +02:00
parent 376aa67566
commit dd76ec89fd
5 changed files with 99 additions and 2 deletions
+3
View File
@@ -791,6 +791,9 @@ export const de = {
"import.layers.heading": "Ebenen-Handling (DXF-Layer)",
"import.layers.asCategories": "DXF-Layer als Kategorien übernehmen",
"import.layers.toActive": "Alles auf die aktive Kategorie ({code})",
"import.placement.heading": "Platzierung",
"import.placement.origin": "An DXF-Koordinaten (relativ zum Nullpunkt)",
"import.placement.viewCenter": "In die Mitte der aktuellen Ansicht",
"import.mesh.heading": "Meshes",
"import.mesh.asContext": "Meshes als Kontext-Geometrie (3D) importieren",
"import.mesh.note": "Meshes sind keine 2D-Zeichnung — sie landen in der Kontext-Schicht.",
+3
View File
@@ -780,6 +780,9 @@ export const en: Record<TranslationKey, string> = {
"import.layers.heading": "Layer handling (DXF layers)",
"import.layers.asCategories": "Keep DXF layers as categories",
"import.layers.toActive": "Everything onto the active category ({code})",
"import.placement.heading": "Placement",
"import.placement.origin": "At DXF coordinates (relative to origin)",
"import.placement.viewCenter": "Centered in the current view",
"import.mesh.heading": "Meshes",
"import.mesh.asContext": "Import meshes as context geometry (3D)",
"import.mesh.note": "Meshes are not 2D drawings — they go into the context layer.",