View-Toggle 2x4: TOP/ISO/PERSP/Cam + N/O/S/W mit Norden-Rotation

User-Vorschlag: Architektur-konformes View-Layout — 3D-Views oben, 4
Gebaeudeansichten unten. Plus Norden-Rotation als Doc-Setting damit bei
rotierten Projekten (swissBUILDINGS, Sonnenberechnungen) die richtigen
Wandansichten gepickt werden.

Backend (rhino/kamera.py):
- get_north_angle/set_north_angle — doc.Strings["dossier_north_angle"]
  (Grad im Uhrzeigersinn von +Y, default 0°)
- _scene_target_and_diag(doc) — gemeinsamer Helper fuer Szenen-Center +
  Diagonal-Distanz
- set_cardinal_view(vp, 'N'|'O'|'S'|'W'): rotiert Kamera-Position via
  Norden-Vektor. Parallel-Projektion, Camera-Z = Target-Z (echte
  Elevation), Up-Vektor +Z.
- set_top_view(vp): Plan-Ansicht mit Norden = Up-Vektor (Plan rotiert
  visuell wenn Norden != +Y)
- _set_iso(vp, octant): Octant-Richtung jetzt aus north+east-Vektoren
  konstruiert → ISO rotiert mit Norden mit
- Bridge-Handler SET_NORTH_ANGLE + state.northAngle, notify Oberleiste

Backend (oberleiste.py):
- SET_VIEW erweitert: Top → kamera.set_top_view, N/O/S/W →
  kamera.set_cardinal_view, Iso → kamera._set_iso. Front/Right/etc bleibt
  als Legacy direkt-Rhino-Call.
- State liefert northAngle

Frontend (OberleisteApp):
- VIEWS_ROW1: TOP/ISO/PERSP + Kamera-Settings-Button (Icons only)
- VIEWS_ROW2: N/O/S/W als DM-Mono-Buchstaben
- 2x4-Grid, VIEW_W=140 (konsistent mit Massstab-Pills), CELL_W=35
- matchView nur fuer Top/Iso/Perspective; Cardinals haben keinen
  Active-State (Viewport-Name ist nicht zuverlaessig erkennbar)

Frontend (KameraApp):
- Plan-Norden Section mit Number-Input (Grad, 0.5°-Step) + Reset-Button
- Hinweis-Text dass Wirkung auf TOP/ISO/N/O/S/W geht

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-21 00:04:44 +02:00
parent 2252ffd2f9
commit 205c626a5a
5 changed files with 306 additions and 99 deletions
+135 -33
View File
@@ -23,6 +23,112 @@ import panel_base
PANEL_GUID_STR = "9c3f8a2d-7b4e-4a6f-9c12-1d4e5f6a7b89" PANEL_GUID_STR = "9c3f8a2d-7b4e-4a6f-9c12-1d4e5f6a7b89"
_PRESETS_KEY = "dossier_kamera_presets" _PRESETS_KEY = "dossier_kamera_presets"
_NORTH_KEY = "dossier_north_angle" # Grad im Uhrzeigersinn von +Y
# ---------------------------------------------------------------------------
# Norden-Rotation: Default +Y = Norden. Bei rotierten Projekten (Site-Plaene,
# swissBUILDINGS in LV95-Orientierung) kann der User einen Winkel definieren.
# Wirkt auf N/O/S/W-View-Buttons + (optional) Iso-Octanten.
def get_north_angle(doc):
if doc is None: return 0.0
try:
v = doc.Strings.GetValue(_NORTH_KEY)
return float(v) if v else 0.0
except Exception:
return 0.0
def set_north_angle(doc, angle):
if doc is None: return
try:
a = float(angle) % 360.0
doc.Strings.SetString(_NORTH_KEY, "{:.3f}".format(a))
except Exception as ex:
print("[KAMERA] set north:", ex)
def _scene_target_and_diag(doc):
"""Centroid der Szenen-BBox + Diagonal-Laenge. Fallback (0,0,0)/50m."""
target = rg.Point3d(0, 0, 0)
diag = 50.0
try:
scene_bb = None
for obj in doc.Objects:
if obj is None: continue
gb = obj.Geometry.GetBoundingBox(True)
if not gb.IsValid: continue
if scene_bb is None: scene_bb = gb
else: scene_bb.Union(gb)
if scene_bb is not None and scene_bb.IsValid:
target = scene_bb.Center
diag = max(scene_bb.Diagonal.Length, 10.0)
except Exception: pass
return target, diag
def set_cardinal_view(vp, cardinal):
"""Setzt N/O/S/W-Ansicht unter Beruecksichtigung der Norden-Rotation.
cardinal: 'N' | 'O' | 'S' | 'W'."""
if vp is None: return
doc = Rhino.RhinoDoc.ActiveDoc
if doc is None: return
try:
north_deg = get_north_angle(doc)
# Norden-Einheitsvektor (Uhrzeigersinn-Rotation von +Y aus Top-View):
# angle=0 → (0,1,0); angle=90 → (1,0,0); angle=180 → (0,-1,0).
nrad = math.radians(north_deg)
north = (math.sin(nrad), math.cos(nrad))
east = (math.cos(nrad), -math.sin(nrad))
c = cardinal.upper()
if c == "N": dx, dy = north
elif c == "S": dx, dy = -north[0], -north[1]
elif c == "O" or c == "E": dx, dy = east
elif c == "W": dx, dy = -east[0], -east[1]
else: return
target, diag = _scene_target_and_diag(doc)
dist = diag * 1.6
# Kamera auf Hoehe des Target-Z (echte Elevation, horizontal blickend)
loc = rg.Point3d(target.X + dx * dist,
target.Y + dy * dist,
target.Z)
if not vp.IsParallelProjection:
vp.ChangeToParallelProjection(True)
vp.SetCameraLocations(target, loc)
# Camera-Up muss +Z sein (sonst kippt die Ansicht)
try: vp.CameraUp = rg.Vector3d.ZAxis
except Exception: pass
try: vp.ZoomExtents()
except Exception: pass
Rhino.RhinoDoc.ActiveDoc.Views.ActiveView.Redraw()
except Exception as ex:
print("[KAMERA] set cardinal:", ex)
def set_top_view(vp):
"""Plan-Ansicht (oben), rotiert nach Norden-Setting."""
if vp is None: return
doc = Rhino.RhinoDoc.ActiveDoc
if doc is None: return
try:
target, diag = _scene_target_and_diag(doc)
loc = rg.Point3d(target.X, target.Y, target.Z + diag * 2)
if not vp.IsParallelProjection:
vp.ChangeToParallelProjection(True)
vp.SetCameraLocations(target, loc)
# Plan-Norden zeigt nach oben im Viewport → Up-Vector = north
north_deg = get_north_angle(doc)
nrad = math.radians(north_deg)
try:
vp.CameraUp = rg.Vector3d(math.sin(nrad), math.cos(nrad), 0)
except Exception: pass
try: vp.ZoomExtents()
except Exception: pass
Rhino.RhinoDoc.ActiveDoc.Views.ActiveView.Redraw()
except Exception as ex:
print("[KAMERA] set top:", ex)
def _read_viewport(vp): def _read_viewport(vp):
@@ -128,39 +234,26 @@ def _set_viewport(vp, data):
def _set_iso(vp, octant="NE"): def _set_iso(vp, octant="NE"):
"""Setzt eine standard-architektonische Iso-Ansicht. """Setzt eine standard-architektonische Iso-Ansicht (35.26° vertikal,
octant: 'NE' | 'NW' | 'SE' | 'SW' — die XY-Diagonale aus der die Kamera blickt. 45° horizontal). octant: 'NE' | 'NW' | 'SE' | 'SW' — die XY-Diagonale
Winkel: 35.264° (true iso) vertikal, 45° horizontal.""" relativ zum Norden des Projekts (= rotiert mit dossier_north_angle)."""
if vp is None: return if vp is None: return
doc = Rhino.RhinoDoc.ActiveDoc
if doc is None: return
try: try:
# Aktuelle Szenen-BBox als Target-Mitte target, diag = _scene_target_and_diag(doc)
doc = Rhino.RhinoDoc.ActiveDoc # Octant-Basisvektor (vor Norden-Rotation): NE = (+1,+1)
bb = doc.Objects.GetSelectedObjects(False, False) sign_e = 1 if "E" in octant.upper() else -1
# Falls keine Selektion: ganze Szene sign_n = 1 if "N" in octant.upper() else -1
try: north_deg = get_north_angle(doc)
bbox = doc.Objects.BoundingBoxCorners nrad = math.radians(north_deg)
except Exception: # Norden-Vektor + Osten-Vektor im Welt-Koordinatensystem
bbox = None north_vec = (math.sin(nrad), math.cos(nrad))
target = rg.Point3d(0, 0, 0) east_vec = (math.cos(nrad), -math.sin(nrad))
diag = 50.0 # Iso-XY-Richtung = sign_e * east + sign_n * north
try: dx = sign_e * east_vec[0] + sign_n * north_vec[0]
scene_bb = None dy = sign_e * east_vec[1] + sign_n * north_vec[1]
for obj in doc.Objects: dz = 1.0
if obj is None: continue
gb = obj.Geometry.GetBoundingBox(True)
if not gb.IsValid: continue
if scene_bb is None: scene_bb = gb
else: scene_bb.Union(gb)
if scene_bb is not None and scene_bb.IsValid:
target = scene_bb.Center
diag = max(scene_bb.Diagonal.Length, 10.0)
except Exception: pass
sign_x = 1 if "E" in octant.upper() else -1
sign_y = 1 if "N" in octant.upper() else -1
# True iso direction: (sign_x, sign_y, 1) normalized * distance
dx = sign_x; dy = sign_y; dz = 1.0
L = math.sqrt(dx*dx + dy*dy + dz*dz) L = math.sqrt(dx*dx + dy*dy + dz*dz)
dist = diag * 1.6 dist = diag * 1.6
loc = rg.Point3d(target.X + dx/L * dist, loc = rg.Point3d(target.X + dx/L * dist,
@@ -197,8 +290,9 @@ def _payload():
doc = Rhino.RhinoDoc.ActiveDoc doc = Rhino.RhinoDoc.ActiveDoc
vp = _active_viewport() vp = _active_viewport()
return { return {
"viewport": _read_viewport(vp), "viewport": _read_viewport(vp),
"presets": _load_presets(doc), "presets": _load_presets(doc),
"northAngle": get_north_angle(doc),
} }
@@ -229,6 +323,14 @@ class KameraBridge(panel_base.BaseBridge):
vp = _active_viewport() vp = _active_viewport()
_set_iso(vp, p.get("octant") or "NE") _set_iso(vp, p.get("octant") or "NE")
self._send_state() self._send_state()
elif t == "SET_NORTH_ANGLE":
set_north_angle(Rhino.RhinoDoc.ActiveDoc, p.get("angle") or 0)
self._send_state()
# Topbar refreshen damit dort der neue Winkel sichtbar ist
try:
b = sc.sticky.get("oberleiste_bridge")
if b is not None: b._send_state(force=True)
except Exception: pass
elif t == "SET_PROJECTION": elif t == "SET_PROJECTION":
vp = _active_viewport() vp = _active_viewport()
if vp is not None: if vp is not None:
+31 -5
View File
@@ -875,20 +875,40 @@ class OberleisteBridge(panel_base.BaseBridge):
# --- View-Switcher ---------------------------------------------- # --- View-Switcher ----------------------------------------------
elif t == "SET_VIEW": elif t == "SET_VIEW":
v = p.get("view") v = p.get("view")
if v in ("Top", "Front", "Right", "Perspective", "Left", "Back", "Bottom"): try:
import kamera
vp = kamera._active_viewport()
except Exception:
vp = None
if v == "Top":
# Plan rotiert mit Norden — Up-Vektor zeigt Norden
try:
import kamera
kamera.set_top_view(vp)
except Exception as ex:
print("[OBERLEISTE] top:", ex)
self._send_state(force=True)
elif v == "Perspective":
_run("_-{} _Enter".format(v)) _run("_-{} _Enter".format(v))
self._send_state(force=True) self._send_state(force=True)
elif v == "Iso": elif v == "Iso":
# Standard-Architektur-Isometrie aus NE, true-iso 35°/45°.
# Implementiert in kamera.py — Logik dort, damit Kamera-
# Panel und Topbar dieselbe Berechnung teilen.
try: try:
import kamera import kamera
vp = kamera._active_viewport()
kamera._set_iso(vp, "NE") kamera._set_iso(vp, "NE")
except Exception as ex: except Exception as ex:
print("[OBERLEISTE] iso:", ex) print("[OBERLEISTE] iso:", ex)
self._send_state(force=True) self._send_state(force=True)
elif v in ("N", "O", "S", "W"):
try:
import kamera
kamera.set_cardinal_view(vp, v)
except Exception as ex:
print("[OBERLEISTE] cardinal:", ex)
self._send_state(force=True)
elif v in ("Front", "Right", "Left", "Back", "Bottom"):
# Legacy direkte Rhino-Views (falls noch wo benutzt)
_run("_-{} _Enter".format(v))
self._send_state(force=True)
# --- Kamera-Panel oeffnen --------------------------------------- # --- Kamera-Panel oeffnen ---------------------------------------
elif t == "OPEN_KAMERA_PANEL": elif t == "OPEN_KAMERA_PANEL":
@@ -1177,6 +1197,12 @@ class OberleisteBridge(panel_base.BaseBridge):
self._fonts_sent = True self._fonts_sent = True
except Exception: except Exception:
info["textSettings"] = {} info["textSettings"] = {}
# Norden-Rotation fuer N/O/S/W-Buttons
try:
import kamera
info["northAngle"] = kamera.get_north_angle(doc)
except Exception:
info["northAngle"] = 0
# Command-Line State # Command-Line State
prompt = _get_command_prompt() prompt = _get_command_prompt()
info["cmdPrompt"] = prompt info["cmdPrompt"] = prompt
+35
View File
@@ -4,6 +4,7 @@ import {
onMessage, notifyReady, onMessage, notifyReady,
setKameraViewport, setKameraProjection, setKameraIso, setKameraViewport, setKameraProjection, setKameraIso,
kameraZoomExtents, saveKameraPreset, applyKameraPreset, deleteKameraPreset, kameraZoomExtents, saveKameraPreset, applyKameraPreset, deleteKameraPreset,
setKameraNorthAngle,
} from './lib/rhinoBridge' } from './lib/rhinoBridge'
const labelXs = { const labelXs = {
@@ -76,11 +77,13 @@ export default function KameraApp() {
const [vp, setVp] = useState(null) const [vp, setVp] = useState(null)
const [presets, setPresets] = useState([]) const [presets, setPresets] = useState([])
const [presetName, setPresetName] = useState('') const [presetName, setPresetName] = useState('')
const [northAngle, setNorthAngleState] = useState(0)
useEffect(() => { useEffect(() => {
onMessage('STATE', (s) => { onMessage('STATE', (s) => {
setVp(s.viewport || null) setVp(s.viewport || null)
setPresets(s.presets || []) setPresets(s.presets || [])
if (typeof s.northAngle === 'number') setNorthAngleState(s.northAngle)
}) })
notifyReady() notifyReady()
}, []) }, [])
@@ -142,6 +145,38 @@ export default function KameraApp() {
</div> </div>
</div> </div>
{/* Plan-Norden — Rotations-Winkel im Uhrzeigersinn von +Y */}
<div style={{ display: 'flex', flexDirection: 'column', gap: 6 }}>
<span style={labelXs}>Plan-Norden (Rotation von +Y, im Uhrzeigersinn)</span>
<div style={{ display: 'flex', alignItems: 'center', gap: 8 }}>
<input
type="number" min={0} max={360} step={0.5}
value={northAngle.toFixed(1)}
onChange={(e) => {
const a = parseFloat(e.target.value)
if (!isNaN(a)) {
setNorthAngleState(a)
setKameraNorthAngle(a)
}
}}
style={{ flex: 1, fontSize: 12, padding: '4px 8px',
fontFamily: 'DM Mono, monospace' }}
/>
<span style={{ fontSize: 11, color: 'var(--text-muted)' }}>°</span>
<button
onClick={() => { setNorthAngleState(0); setKameraNorthAngle(0) }}
className="btn-outlined"
style={{ padding: '4px 10px', fontSize: 10 }}
title="Norden zurueck auf +Y (0°)"
>Reset</button>
</div>
<span style={{ fontSize: 10, color: 'var(--text-muted)', lineHeight: 1.4 }}>
Norden = +Y bei 0°. Bei rotierten Projekten (z.B. swissBUILDINGS in
LV95-Orientierung oder Sonnenberechnungen) hier den Plan-Norden in
Grad eintragen. Wirkt auf TOP, ISO und N/O/S/W-Ansichten.
</span>
</div>
{/* Iso-Quick-Picker */} {/* Iso-Quick-Picker */}
<div style={{ display: 'flex', flexDirection: 'column', gap: 6 }}> <div style={{ display: 'flex', flexDirection: 'column', gap: 6 }}>
<span style={labelXs}>Isometrie (Standard, true-iso 35°/45°)</span> <span style={labelXs}>Isometrie (Standard, true-iso 35°/45°)</span>
+104 -61
View File
@@ -22,12 +22,19 @@ const PRESETS = [
{ value: 500, label: '1:500' }, { value: 1000, label: '1:1000' }, { value: 500, label: '1:500' }, { value: 1000, label: '1:1000' },
] ]
const VIEWS = [ // Reihe 1: 3D-Ansichten (Top, Iso, Persp) + Kamera-Button
{ value: 'Top', icon: 'view_quilt', label: 'Top' }, // Reihe 2: 4 Gebaeudeansichten (Norden/Osten/Sueden/Westen) — Buchstaben
{ value: 'Front', icon: 'north', label: 'Front' }, // als Symbol, rotieren mit dossier_north_angle.
{ value: 'Right', icon: 'east', label: 'Right' }, const VIEWS_ROW1 = [
{ value: 'Iso', icon: 'view_in_ar', label: 'Iso' }, { value: 'Top', icon: 'crop_landscape', kind: 'icon' },
{ value: 'Perspective', icon: '3d_rotation', label: 'Persp' }, { value: 'Iso', icon: 'view_in_ar', kind: 'icon' },
{ value: 'Perspective', icon: '3d_rotation', kind: 'icon' },
]
const VIEWS_ROW2 = [
{ value: 'N', label: 'N', kind: 'letter' },
{ value: 'O', label: 'O', kind: 'letter' },
{ value: 'S', label: 'S', kind: 'letter' },
{ value: 'W', label: 'W', kind: 'letter' },
] ]
function fmtScale(s) { function fmtScale(s) {
@@ -307,6 +314,7 @@ export default function OberleisteApp() {
massePresets: [], masseActiveId: null, massePresets: [], masseActiveId: null,
textSettings: { font: 'Helvetica', size: 0.20, bold: false, italic: false }, textSettings: { font: 'Helvetica', size: 0.20, bold: false, italic: false },
textFonts: [], textFonts: [],
northAngle: 0,
}) })
const [appliedScale, setAppliedScale] = useState(null) const [appliedScale, setAppliedScale] = useState(null)
const appliedScaleRef = useRef(null) const appliedScaleRef = useRef(null)
@@ -365,20 +373,19 @@ export default function OberleisteApp() {
if (appliedScale && appliedScale > 0) setMassstab(appliedScale) if (appliedScale && appliedScale > 0) setMassstab(appliedScale)
} }
// Aktuelles View-Match. Orthogonale Standard-Views matchen via viewName. // Aktuelles View-Match. Top/Persp/Iso werden via parallel-Flag und
// 'Iso' und 'Perspective' werden via parallel-Flag unterschieden — die // viewName unterschieden. N/O/S/W: kein zuverlaessiges View-Match
// Rhino-Viewport-Namen sind beide oft "Perspective". // ueber den Viewport-Namen (wir setzen die Camera direkt) — daher
// kein Active-State fuer Cardinals.
const matchView = (v) => { const matchView = (v) => {
const name = (state.viewName || '').toLowerCase() const name = (state.viewName || '').toLowerCase()
const ortho = ['top', 'front', 'right', 'bottom', 'left', 'back'] if (v === 'Top') return name === 'top'
if (v === 'Perspective') return state.parallel === false
if (v === 'Iso') { if (v === 'Iso') {
// Parallel-Projektion + kein orthogonaler Standardname → Iso const ortho = ['top', 'front', 'right', 'bottom', 'left', 'back']
return state.parallel === true && !ortho.includes(name) return state.parallel === true && !ortho.includes(name)
} }
if (v === 'Perspective') { return false
return state.parallel === false
}
return name === v.toLowerCase()
} }
// (Command-Bar wurde entfernt — Rhinos eigene Command-Line wird benutzt.) // (Command-Bar wurde entfernt — Rhinos eigene Command-Line wird benutzt.)
@@ -435,52 +442,88 @@ export default function OberleisteApp() {
<Icon name="settings" size={14} /> <Icon name="settings" size={14} />
</button> </button>
<div style={sep} /> <div style={sep} />
{/* ====== VIEW (Top/Front/Right/Iso/Persp + Kamera) ====== {/* ====== VIEW 2x4 Grid ======
Segmented-Pill-Gruppe analog Vectorworks. Active = accent fill. */} Reihe 1: TOP / ISO / PERSP / 📷 (Kamera-Settings)
<div style={{ display: 'inline-flex', flexShrink: 0 }}> Reihe 2: N / O / S / W (rotieren mit dossier_north_angle)
{VIEWS.map((v, idx) => { */}
const isFirst = idx === 0 {(() => {
const isLast = idx === VIEWS.length - 1 const VIEW_W = 140 // konsistent mit Massstab-Pills
const isActive = matchView(v.value) const CELL_W = Math.floor(VIEW_W / 4)
return ( const cellStyle = (isActive, isFirst) => ({
<button height: BAR_H, width: CELL_W,
key={v.value} background: isActive ? 'var(--accent)' : 'var(--bg-input)',
onClick={() => setView(v.value)} color: isActive ? 'var(--bg-panel)' : 'var(--text-primary)',
title={`Ansicht ${v.label}`} border: 'none',
onMouseEnter={(e) => { borderLeft: isFirst ? 'none' : '1px solid var(--border)',
if (isActive) return display: 'inline-flex', alignItems: 'center', justifyContent: 'center',
e.currentTarget.style.background = 'var(--bg-item-hover)' gap: 4, fontWeight: isActive ? 600 : 500,
e.currentTarget.style.color = 'var(--accent-light)' cursor: 'pointer', flexShrink: 0, padding: 0,
}} transition: 'background 0.15s, color 0.15s',
onMouseLeave={(e) => { })
if (isActive) return const hoverIn = (isActive) => (e) => {
e.currentTarget.style.background = 'var(--bg-input)' if (isActive) return
e.currentTarget.style.color = 'var(--text-primary)' e.currentTarget.style.background = 'var(--bg-item-hover)'
}} e.currentTarget.style.color = 'var(--accent-light)'
style={{ }
height: BAR_H, padding: '0 10px', const hoverOut = (isActive) => (e) => {
background: isActive ? 'var(--accent)' : 'var(--bg-input)', if (isActive) return
color: isActive ? 'var(--bg-panel)' : 'var(--text-primary)', e.currentTarget.style.background = 'var(--bg-input)'
border: '1px solid var(--border)', e.currentTarget.style.color = 'var(--text-primary)'
borderLeft: isFirst ? '1px solid var(--border)' : 'none', }
borderTopLeftRadius: isFirst ? 999 : 0, // Reihe 1: 3 View-Icons + Kamera-Settings
borderBottomLeftRadius: isFirst ? 999 : 0, const row1 = [
borderTopRightRadius: isLast ? 999 : 0, ...VIEWS_ROW1,
borderBottomRightRadius: isLast ? 999 : 0, { value: '__camera__', icon: 'videocam', kind: 'icon' },
display: 'inline-flex', alignItems: 'center', gap: 4, ]
fontSize: 10, fontWeight: isActive ? 600 : 500, return (
cursor: 'pointer', flexShrink: 0, <div style={{
transition: 'background 0.15s, color 0.15s', display: 'flex', flexDirection: 'column', gap: 4, flexShrink: 0,
}} }}>
> {/* Reihe 1 */}
<Icon name={v.icon} size={13} /> <div style={{
<span>{v.label}</span> display: 'inline-flex', width: VIEW_W,
</button> border: '1px solid var(--border)', borderRadius: 999,
) overflow: 'hidden', flexShrink: 0,
})} }}>
</div> {row1.map((v, idx) => {
<BarButton icon="videocam" onClick={() => openKameraPanel()} const isActive = v.value !== '__camera__' && matchView(v.value)
title="Kamera-Einstellungen (Position, Target, Linse, Presets)" /> const label = v.value === '__camera__' ? 'Kamera-Einstellungen'
: `Ansicht ${v.value}`
return (
<button key={v.value}
onClick={() => v.value === '__camera__'
? openKameraPanel() : setView(v.value)}
title={label}
onMouseEnter={hoverIn(isActive)}
onMouseLeave={hoverOut(isActive)}
style={cellStyle(isActive, idx === 0)}>
<Icon name={v.icon} size={13} />
</button>
)
})}
</div>
{/* Reihe 2: N/O/S/W als Buchstaben */}
<div style={{
display: 'inline-flex', width: VIEW_W,
border: '1px solid var(--border)', borderRadius: 999,
overflow: 'hidden', flexShrink: 0,
}}>
{VIEWS_ROW2.map((v, idx) => (
<button key={v.value}
onClick={() => setView(v.value)}
title={`Ansicht aus ${v.value} (Norden = ${(state.northAngle || 0).toFixed(0)}°)`}
onMouseEnter={hoverIn(false)}
onMouseLeave={hoverOut(false)}
style={cellStyle(false, idx === 0)}>
<span style={{
fontFamily: 'DM Mono, monospace', fontSize: 11, fontWeight: 600,
}}>{v.label}</span>
</button>
))}
</div>
</div>
)
})()}
<div style={sep} /> <div style={sep} />
+1
View File
@@ -191,6 +191,7 @@ export function kameraZoomExtents() { send('ZOOM_EXTENTS', {}) }
export function saveKameraPreset(name) { send('SAVE_PRESET', { name }) } export function saveKameraPreset(name) { send('SAVE_PRESET', { name }) }
export function applyKameraPreset(id) { send('APPLY_PRESET', { id }) } export function applyKameraPreset(id) { send('APPLY_PRESET', { id }) }
export function deleteKameraPreset(id) { send('DELETE_PRESET', { id }) } export function deleteKameraPreset(id) { send('DELETE_PRESET', { id }) }
export function setKameraNorthAngle(angle) { send('SET_NORTH_ANGLE', { angle: Number(angle) || 0 }) }
// Ebenenkombinationen (gehosted in Oberleiste, gleicher Store wie EBENEN) // Ebenenkombinationen (gehosted in Oberleiste, gleicher Store wie EBENEN)
export function pickLayerCombination(name) { send('PICK_LAYER_COMBINATION', { name: name || null }) } export function pickLayerCombination(name) { send('PICK_LAYER_COMBINATION', { name: name || null }) }
export function saveLayerCombination(name) { send('SAVE_LAYER_COMBINATION', { name }) } export function saveLayerCombination(name) { send('SAVE_LAYER_COMBINATION', { name }) }