Auswahl als Library-Item speichern (Step 3)

User selektiert in Rhino → klickt im Symbole-Tab 'Aus Auswahl' →
Selection wird in eine .3dm-Datei verpackt + Library-Item entsteht
(oder bestehendes wird aktualisiert).

Backend (library.py):
- save_selection_to_asset(doc, target_name): erstellt File3dm aus der
  aktuellen Selection, packt Geometry relativ zu BoundingBox.Min (Block-
  Origin am Ursprung), schreibt nach library/assets/

Backend (ProjectSettingsBridge):
- SAVE_SELECTION_AS_LIBRARY-Handler: holt Selection, fragt bei neuen
  Items via Rhino-GetString nach Name, schreibt .3dm, fuegt Item zum
  Manifest oder updated bestehendes (variant '2d'/'3d')

Frontend (Symbole-Tab):
- List-Footer: 'Aus Datei' + 'Aus Auswahl' Pills (neues Item)
- Pro 2D/3D-Slot im Detail: 'Datei wählen' + 'Aus Auswahl' Pills
  (Variante eines bestehenden Items befüllen)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-25 04:05:48 +02:00
parent c993935b17
commit 68b9d14453
4 changed files with 183 additions and 7 deletions
+67
View File
@@ -1012,6 +1012,8 @@ class EbenenBridge(panel_base.BaseBridge):
self._update_library_item(p)
elif t == "DELETE_LIBRARY_ITEM":
self._delete_library_item(p)
elif t == "SAVE_SELECTION_AS_LIBRARY":
self._save_selection_as_library(p)
def _pick_texture(self, payload):
slot = payload.get("slot") or "diffuse"
try:
@@ -1288,6 +1290,71 @@ class EbenenBridge(panel_base.BaseBridge):
self._send_library()
except Exception as ex:
print("[PROJECT-SETTINGS] _delete_library_item:", ex)
def _save_selection_as_library(self, payload):
"""Aktuelle Selection im Doc als Library-Item speichern.
payload: {variant: '2d'|'3d', targetId?: str, itemType?: str}.
Wenn targetId gesetzt: bestehendes Item updaten. Sonst:
Rhino-Prompt nach Name + neues Item anlegen."""
d = Rhino.RhinoDoc.ActiveDoc
if d is None: return
try:
sel = list(d.Objects.GetSelectedObjects(False, False))
except Exception: sel = []
if not sel:
self.send("LIBRARY_ERROR", {
"msg": "Bitte erst Objekte in Rhino selektieren."})
return
import library
variant = (payload.get("variant") or "2d").lower()
if variant not in ("2d", "3d"): variant = "2d"
target_id = (payload.get("targetId") or "").strip() or None
item_type = payload.get("itemType") or "object"
if item_type not in ("symbol", "object"): item_type = "object"
# Name: bei bestehendem Item den Item-Name nehmen, sonst
# Rhino-Prompt
name = ""
if target_id:
m = library.load_manifest()
for it in m.get("items", []):
if it.get("id") == target_id:
name = it.get("name") or "item"
break
else:
try:
import Rhino.Input.Custom as ric
from Rhino.Input import GetResult
gs = ric.GetString()
gs.SetCommandPrompt("Name fuer neues Library-Item")
gs.AcceptNothing(True)
if gs.Get() == GetResult.String:
name = (gs.StringResult() or "").strip()
except Exception as ex:
print("[PROJECT-SETTINGS] save_selection prompt:", ex)
if not name: name = "Neues_Item"
# Speichern
rel = library.save_selection_to_asset(d, name + "_" + variant)
if not rel:
self.send("LIBRARY_ERROR", {
"msg": "Konnte Selection nicht speichern."})
return
if target_id:
library.update_item(target_id, {
("files" + variant): [rel],
})
else:
import uuid as _uuid
new_id = "obj-" + _uuid.uuid4().hex[:10]
item = {
"id": new_id,
"type": item_type,
"name": name,
"version": 1,
"tags": [],
("files" + variant): [rel],
}
library.add_item(item)
self._send_library()
b = _ProjectSettingsBridge()
bridge_holder["form"] = panel_base.open_satellite_window(
"project_settings",