Symbole-Tab in Project-Settings (Library-Item-Management)

Project-Settings hat jetzt 5 Tabs. Neuer 'Symbole'-Tab managt die
Dossier-Library: List/Detail wie Materialien, mit 2D + 3D Slot pro Item.

Backend (library.py):
- save_manifest, update_item, delete_item, add_item — full CRUD aufs
  library.json
- copy_to_assets: kopiert User-Dateien in library/assets/ mit
  Konflikt-Resolution (auto-suffix)

Backend (rhinopanel.py / ProjectSettingsBridge):
- _send_library: aktuelle Items + libraryRoot an Frontend
- _add_library_file: File-Picker (.3dm direkt; .dwg/.obj/etc. zeigt
  Hinweis fuer kuenftige Konvertierung), kopiert + appended ans Item
  (variant 2d/3d) oder erstellt neues Item
- _update_library_item: patch by id
- _delete_library_item: entfernt Eintrag aus Manifest
- LIBRARY_ITEMS + LIBRARY_ERROR Messages ans Frontend

Frontend:
- Neuer 'Symbole'-Tab mit List/Detail
- Liste: Name, Type-Icon, '2D'/'3D' Status-Badge
- Detail rechts: Name-Edit (live persist on blur), Type-Toggle
  (Symbol/Objekt), 2D/3D-File-Slots mit Datei-Picker, Tags-Editor
- 'Neues Objekt' Button im Listen-Footer

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-25 03:58:41 +02:00
parent de57c320c2
commit c993935b17
4 changed files with 436 additions and 0 deletions
+131
View File
@@ -888,13 +888,25 @@ class EbenenBridge(panel_base.BaseBridge):
})
except Exception:
built_in = []
# Library-Items initial laden (Symbole/Objekte fuer den
# Symbole-Tab; Materialien sind separat).
try:
import library
lib_manifest = library.load_manifest()
lib_items = lib_manifest.get("items", [])
lib_root = library.library_root()
except Exception:
lib_items = []; lib_root = ""
params = {
"defaults": current.get("defaults", {}),
"project": current.get("project", {}),
"materials": current.get("materials", []),
"builtinMaterials": built_in,
"hatchPatterns": _hatch_pattern_names(doc),
"hatchPatternsFull": _list_hatch_patterns_full(doc),
"linetypes": _list_linetypes_full(doc),
"libraryItems": lib_items,
"libraryRoot": lib_root,
}
def on_save(updated):
doc2 = Rhino.RhinoDoc.ActiveDoc
@@ -992,6 +1004,14 @@ class EbenenBridge(panel_base.BaseBridge):
self._delete_hatch(p)
elif t == "IMPORT_HATCH_FILE":
self._import_hatch_file()
elif t == "LIST_LIBRARY_ITEMS":
self._send_library()
elif t == "ADD_LIBRARY_FILE":
self._add_library_file(p)
elif t == "UPDATE_LIBRARY_ITEM":
self._update_library_item(p)
elif t == "DELETE_LIBRARY_ITEM":
self._delete_library_item(p)
def _pick_texture(self, payload):
slot = payload.get("slot") or "diffuse"
try:
@@ -1157,6 +1177,117 @@ class EbenenBridge(panel_base.BaseBridge):
"linetypes": _list_linetypes_full(d),
"hatchPatternsFull": _list_hatch_patterns_full(d),
})
# ---- Library-Item CRUD ----
def _send_library(self):
"""Sendet aktuelle Library-Items ans Frontend
(LIBRARY_ITEMS-Message)."""
try:
import library
m = library.load_manifest()
self.send("LIBRARY_ITEMS", {
"items": m.get("items", []),
"libraryRoot": library.library_root(),
})
except Exception as ex:
print("[PROJECT-SETTINGS] _send_library:", ex)
def _add_library_file(self, payload):
"""Datei-Picker → kopieren in library/assets/ → Item zum
Manifest hinzufuegen. Payload: {variant: '2d'|'3d',
targetId: ?, itemType: 'symbol'|'object'}.
Wenn targetId gesetzt: bestehendes Item updaten (Datei
wird seinem files2d/3d zugewiesen). Sonst: neues Item."""
try:
import library
import Eto.Forms as forms
variant = (payload.get("variant") or "2d").lower()
if variant not in ("2d", "3d"): variant = "2d"
target_id = (payload.get("targetId") or "").strip() or None
item_type = payload.get("itemType") or "object"
if item_type not in ("symbol", "object"):
item_type = "object"
dlg = forms.OpenFileDialog()
dlg.Title = ("Datei waehlen ({})".format(variant.upper()))
dlg.MultiSelect = False
dlg.Filters.Add(forms.FileFilter(
"Rhino 3DM", ".3dm"))
dlg.Filters.Add(forms.FileFilter(
"Andere CAD-Formate", ".dwg", ".obj", ".fbx", ".dae", ".stl"))
dlg.Filters.Add(forms.FileFilter("Alle", ".*"))
parent = bridge_holder.get("form")
res = dlg.ShowDialog(parent) if parent else dlg.ShowDialog(None)
if str(res) != "Ok":
return
path = dlg.FileName or ""
if not path: return
ext = (path.split(".")[-1] if "." in path else "").lower()
if ext != "3dm":
# TODO: konvertieren via temporaerer RhinoDoc-Import
# Phase 1: nur .3dm direkt unterstuetzt
print("[PROJECT-SETTINGS] Format '.{}' wird in dieser "
"Version noch nicht konvertiert — bitte in Rhino "
"oeffnen + als .3dm speichern".format(ext))
self.send("LIBRARY_ERROR", {
"msg": "Format .{} noch nicht unterstuetzt. "
"Konvertiere in Rhino zu .3dm.".format(ext),
})
return
rel = library.copy_to_assets(path)
if not rel:
print("[PROJECT-SETTINGS] copy_to_assets failed")
return
if target_id:
# Bestehendes Item updaten
m = library.load_manifest()
for it in m.get("items", []):
if it.get("id") == target_id:
key = "files" + variant
it[key] = [rel]
if not it.get("type"): it["type"] = item_type
break
library.save_manifest(m)
else:
# Neues Item
import os
base = os.path.basename(path)
stem = os.path.splitext(base)[0]
import uuid as _uuid
new_id = "obj-" + _uuid.uuid4().hex[:10]
item = {
"id": new_id,
"type": item_type,
"name": stem,
"version": 1,
"tags": [],
"files" + variant: [rel],
}
library.add_item(item)
self._send_library()
except Exception as ex:
print("[PROJECT-SETTINGS] _add_library_file:", ex)
def _update_library_item(self, payload):
"""Patcht ein Item per id. payload: {id, patch: {...}}"""
try:
import library
item_id = (payload.get("id") or "").strip()
patch = payload.get("patch") or {}
if not item_id or not isinstance(patch, dict): return
library.update_item(item_id, patch)
self._send_library()
except Exception as ex:
print("[PROJECT-SETTINGS] _update_library_item:", ex)
def _delete_library_item(self, payload):
try:
import library
item_id = (payload.get("id") or "").strip()
if not item_id: return
library.delete_item(item_id)
self._send_library()
except Exception as ex:
print("[PROJECT-SETTINGS] _delete_library_item:", ex)
b = _ProjectSettingsBridge()
bridge_holder["form"] = panel_base.open_satellite_window(
"project_settings",