961b3c0396
Stable working state after a long iteration session. The plugin now supports:
- Multi-Surface-Select für alle Element-Typen (Türen/Fenster/Treppen/Tragwerk)
- Wand-Z-Drag → unbound mode (UK/OK-Override, Wand vom Geschoss entkoppelt)
- Wand-Z-Drag nimmt verknüpfte Öffnungen mit (Brüstung += delta_z via Idle-Pfad)
- Öffnungs-XY-Drag snapt direktional auf Wand-Tangente
- Öffnungs-Z-Drag passt Brüstung an (Fenster sofort sync, Tür deferred)
- Wand-Delete kaskadiert Öffnungen (deferred via Idle, robust gegen _Rotate/_Move)
- Source-Cascade beim Öffnungs-Delete (deferred analog Wand-Kaskade)
- Listener-Cleanup robust gegen _reset_panels.py Reload (Refs in
_dossier_runtime_event_refs gespeichert, vor Re-Install deregistriert)
- _count_same_id_type filtert IsDeleted (verhindert Source-Duplikat-Bug bei Move)
- Frontend: Brüstungs-Slider für Tür ("Schwelle"), Flügel-Block nur bei Fenster
Plus aus früherer Phase dieser Session:
- Dossier-Launcher Auto-Load via Rhinos StartupCommands-XML
- Default-Pfad zeigt auf gebundeltes startup.py (out-of-the-box für neue User)
- Splash-Window beim Plugin-Load mit native macOS rounded corners
- Diverse Launcher-Verbesserungen (Brüstungs-Default, tauri.conf, capabilities)
Known issue: bei Multi-Select-Move mit vielen Sub-Volumen kann sporadisch
"Unable to transform" auftreten (Rhinos Move-Operation kollidiert mit Wand-
Regen). Tür-spezifischer Defer-Pfad mildert das, Fenster läuft sync.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
665 lines
24 KiB
Python
665 lines
24 KiB
Python
#! python 3
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# -*- coding: utf-8 -*-
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"""
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layer_builder.py
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Layer-Struktur:
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<Zeichnungsebene-Name>
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+-- 00_RASTER
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+-- 01_VERMESSUNG
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+-- 20_WAENDE
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+-- ...
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Jede Zeichnungsebene erhaelt alle definierten Ebenen als Sublayer.
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"""
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import System
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import System.Drawing as Drawing
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import Rhino
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GREY = Drawing.Color.FromArgb(150, 150, 150)
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_FROM_LAYER = Rhino.DocObjects.ObjectColorSource.ColorFromLayer
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_FROM_OBJECT = Rhino.DocObjects.ObjectColorSource.ColorFromObject
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_EMPTY_GUID = System.Guid.Empty
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def _color(hex_str):
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h = (hex_str or "#888888").lstrip("#")
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if len(h) == 3:
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h = "".join(c * 2 for c in h)
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return Drawing.Color.FromArgb(int(h[0:2], 16), int(h[2:4], 16), int(h[4:6], 16))
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def _is_top_level(layer):
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return layer.ParentLayerId == _EMPTY_GUID
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def _find_top_by_id(doc, dossier_id):
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for i, layer in enumerate(doc.Layers):
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if not _is_top_level(layer):
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continue
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v = layer.GetUserString("dossier_id")
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if v == dossier_id:
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return i
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return -1
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def _find_top_by_name(doc, name):
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for i, layer in enumerate(doc.Layers):
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if _is_top_level(layer) and layer.Name == name:
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return i
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return -1
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def _find_sublayer_by_code(doc, parent_id, code):
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prefix = code + "_"
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for i, layer in enumerate(doc.Layers):
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if layer.ParentLayerId == parent_id and layer.Name.startswith(prefix):
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return i
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return -1
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def _add_layer(doc, name, parent_id=None, color=None, lw=None):
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layer = Rhino.DocObjects.Layer()
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layer.Name = name
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if parent_id is not None and parent_id != _EMPTY_GUID:
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layer.ParentLayerId = parent_id
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if color is not None:
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layer.Color = color
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if lw is not None:
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layer.PlotWeight = lw
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return doc.Layers.Add(layer)
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def _find_hatch_pattern_index(doc, name):
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"""Sucht einen Hatch-Pattern-Index per Name (case-insensitive). -1 wenn nicht da."""
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if not name or name == "None":
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return -1
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target = name.strip().lower()
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try:
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for i in range(doc.HatchPatterns.Count):
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hp = doc.HatchPatterns[i]
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if hp is None or hp.IsDeleted: continue
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if hp.Name and hp.Name.strip().lower() == target:
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return i
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except Exception as ex:
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print("[EBENEN] hatch lookup:", ex)
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return -1
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def _find_linetype_index(doc, name):
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"""Sucht einen Linetype-Index per Name. -1 = ByLayer."""
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if not name or name in ("byLayer", "by_layer", "ByLayer"):
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return -1
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target = name.strip().lower()
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try:
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for i in range(doc.Linetypes.Count):
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lt = doc.Linetypes[i]
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if lt is None or lt.IsDeleted: continue
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if lt.Name and lt.Name.strip().lower() == target:
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return i
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except Exception: pass
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return -1
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def _apply_section_style(doc, layer, section_cfg, layer_color):
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"""Setzt einen Custom-SectionStyle auf den Layer aus dem Dossier-section-dict.
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Nutzt Rhino-8's Python-3-API (Rhino.DocObjects.SectionStyle +
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Layer.SetCustomSectionStyle / RemoveCustomSectionStyle). In IPy 2.7
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sind diese Methoden nicht exponiert — dort no-op (mit Print-Warnung).
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"""
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if not section_cfg or not isinstance(section_cfg, dict):
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return
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has_setter = hasattr(layer, "SetCustomSectionStyle")
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has_remover = hasattr(layer, "RemoveCustomSectionStyle")
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if not has_setter:
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# IPy-2.7-Pfad: API nicht da, leise raus.
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return
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try:
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SS = Rhino.DocObjects.SectionStyle
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except Exception as ex:
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print("[EBENEN] SectionStyle-Klasse nicht da:", ex); return
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# Wenn alles "leer/Default": Custom-Style abschalten
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pat = (section_cfg.get("hatchPattern") or "None").strip()
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show = section_cfg.get("boundaryShow", True)
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if pat == "None" and not show and has_remover:
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try: layer.RemoveCustomSectionStyle()
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except Exception: pass
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return
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style = SS()
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# --- Hatch ---
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if pat and pat != "None":
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hp_idx = _find_hatch_pattern_index(doc, pat)
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if hp_idx >= 0:
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# Property-Name probieren — Rhino-8 hat HatchIndex
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for prop in ("HatchIndex", "HatchPatternIndex"):
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if hasattr(style, prop):
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try: setattr(style, prop, hp_idx); break
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except Exception: pass
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# Hatch-Scale
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for prop in ("HatchScale", "HatchPatternScale"):
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if hasattr(style, prop):
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try: setattr(style, prop, float(section_cfg.get("hatchScale") or 1.0)); break
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except Exception: pass
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# Hatch-Rotation (Rhino erwartet Radians — wir bekommen Grad)
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import math
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rot_deg = float(section_cfg.get("hatchRotation") or 0)
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for prop in ("HatchRotation", "HatchAngle"):
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if hasattr(style, prop):
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try:
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setattr(style, prop, math.radians(rot_deg))
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break
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except Exception: pass
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# Hatch-Color (null = ByObject = nicht setzen)
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hatch_color = section_cfg.get("hatchColor")
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if hatch_color:
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for prop in ("HatchColor", "FillColor"):
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if hasattr(style, prop):
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try: setattr(style, prop, _color(hatch_color)); break
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except Exception: pass
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# Background
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bg = section_cfg.get("background")
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if bg in ("object", "byObject"):
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for prop in ("BackgroundColorUsage", "FillBackground"):
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if hasattr(style, prop):
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# Enum-Werte sind versioniert; wir versuchen via int
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try: setattr(style, prop, 1); break
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except Exception: pass
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# --- Boundary ---
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if hasattr(style, "BoundaryVisible"):
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try: style.BoundaryVisible = bool(show)
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except Exception: pass
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elif hasattr(style, "ShowBoundary"):
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try: style.ShowBoundary = bool(show)
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except Exception: pass
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if show:
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# Boundary color
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bc = section_cfg.get("boundaryColor")
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if bc:
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for prop in ("BoundaryColor", "OutlineColor", "EdgeColor"):
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if hasattr(style, prop):
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try: setattr(style, prop, _color(bc)); break
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except Exception: pass
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# Boundary width scale
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ws = float(section_cfg.get("boundaryWidthScale") or 1.0)
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for prop in ("BoundaryWidthScale", "EdgeWidthScale", "OutlineWidthScale"):
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if hasattr(style, prop):
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try: setattr(style, prop, ws); break
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except Exception: pass
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# Linetype
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lt = section_cfg.get("boundaryLinetype")
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if lt and lt not in ("byLayer", "ByLayer"):
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lt_idx = _find_linetype_index(doc, lt)
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for prop in ("BoundaryLinetypeIndex", "EdgeLinetypeIndex"):
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if hasattr(style, prop):
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try: setattr(style, prop, lt_idx); break
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except Exception: pass
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# Section open objects
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soo = bool(section_cfg.get("sectionOpenObjects", True))
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for prop in ("SectionOpenObjects", "ClipOpenObjects"):
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if hasattr(style, prop):
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try: setattr(style, prop, soo); break
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except Exception: pass
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# Style auf Layer setzen
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try:
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layer.SetCustomSectionStyle(style)
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except Exception as ex:
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print("[EBENEN] SetCustomSectionStyle({}): {}".format(layer.Name, ex))
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def build_layers(doc, zeichnungsebenen, ebenen):
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"""
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Stellt sicher dass fuer jede Zeichnungsebene ein Parent-Layer existiert
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und unter jedem alle Ebenen als Sublayer angelegt/aktualisiert sind.
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"""
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for z in zeichnungsebenen:
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z_id = z["id"]
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z_name = z["name"]
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# Parent finden oder anlegen
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idx = _find_top_by_id(doc, z_id)
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if idx < 0:
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idx = _find_top_by_name(doc, z_name)
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if idx < 0:
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idx = _add_layer(doc, z_name)
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doc.Layers[idx].SetUserString("dossier_id", z_id)
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else:
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parent = doc.Layers[idx]
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if parent.Name != z_name:
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parent.Name = z_name
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parent.SetUserString("dossier_id", z_id)
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parent_id = doc.Layers[idx].Id
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# Sublayer pro Ebene
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for e in ebenen:
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sub_name = "{}_{}".format(e["code"], e["name"])
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col = _color(e.get("color"))
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lw = float(e.get("lw", 0.13))
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sub_idx = _find_sublayer_by_code(doc, parent_id, e["code"])
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if sub_idx < 0:
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sub_idx = _add_layer(doc, sub_name, parent_id, col, lw)
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doc.Layers[sub_idx].SetUserString("dossier_code", e["code"])
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else:
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sub = doc.Layers[sub_idx]
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if sub.Name != sub_name:
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sub.Name = sub_name
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sub.Color = col
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try:
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import massstab as _ms
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_ms.write_plotweight(doc, sub, float(lw))
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except Exception:
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sub.PlotWeight = lw
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sub.SetUserString("dossier_code", e["code"])
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# Section Style anwenden (Py3-only — IPy 2.7 no-op)
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try:
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_apply_section_style(doc, doc.Layers[sub_idx],
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e.get("section"), e.get("color"))
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except Exception as ex:
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print("[EBENEN] section-style apply ({}): {}".format(sub_name, ex))
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doc.Views.Redraw()
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print("[EBENEN] {} Zeichnungsebenen x {} Ebenen aktualisiert".format(
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len(zeichnungsebenen), len(ebenen)))
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def update_layer_style(doc, code, color_hex=None, lw=None):
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"""Aendert Farbe und/oder Stiftdicke fuer alle Sublayer mit dem gegebenen Code."""
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col = _color(color_hex) if color_hex else None
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try:
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import massstab as _ms
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except Exception:
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_ms = None
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for i, layer in enumerate(doc.Layers):
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if _is_top_level(layer):
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continue
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if layer.Name.startswith(code + "_"):
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if col is not None:
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layer.Color = col
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if lw is not None:
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if _ms is not None:
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_ms.write_plotweight(doc, layer, float(lw))
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else:
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layer.PlotWeight = float(lw)
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doc.Views.Redraw()
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def set_ebene_visible(doc, code, visible):
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"""Schaltet alle Sublayer mit Code in/aus Zeichnungsebenen."""
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for i, layer in enumerate(doc.Layers):
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if _is_top_level(layer):
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continue
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if layer.Name.startswith(code + "_"):
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layer.IsVisible = visible
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doc.Views.Redraw()
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def set_ebene_locked(doc, code, locked):
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for i, layer in enumerate(doc.Layers):
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if _is_top_level(layer):
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continue
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if layer.Name.startswith(code + "_"):
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layer.IsLocked = locked
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doc.Views.Redraw()
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def delete_ebene(doc, code, move_to=None):
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"""
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Loescht alle Sublayer mit dem gegebenen Code in allen Zeichnungsebenen.
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Falls move_to gesetzt: verschiebt vorher alle Objekte zum Sublayer
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mit move_to-Code unter dem selben Parent. Sonst: loescht Objekte mit.
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"""
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if not code:
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return
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from_prefix = code + "_"
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to_prefix = (move_to + "_") if move_to else None
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# Top-Level Parents finden
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parents = [layer for layer in doc.Layers if _is_top_level(layer)]
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moved = 0
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deleted_objs = 0
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deleted_layers = 0
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for parent in parents:
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from_layer = None
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to_layer = None
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for layer in doc.Layers:
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if layer.ParentLayerId != parent.Id:
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continue
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if layer.Name.startswith(from_prefix):
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from_layer = layer
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elif to_prefix and layer.Name.startswith(to_prefix):
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to_layer = layer
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if from_layer is None:
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continue
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from_idx = doc.Layers.FindByFullPath(from_layer.FullPath, -1)
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if from_idx < 0:
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continue
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objs = list(doc.Objects.FindByLayer(doc.Layers[from_idx]))
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if move_to and to_layer is not None:
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to_idx = doc.Layers.FindByFullPath(to_layer.FullPath, -1)
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if to_idx >= 0:
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for obj in objs:
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attrs = obj.Attributes.Duplicate()
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attrs.LayerIndex = to_idx
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if doc.Objects.ModifyAttributes(obj, attrs, True):
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moved += 1
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else:
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for obj in objs:
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if doc.Objects.Delete(obj.Id, True):
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deleted_objs += 1
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# Sublayer loeschen
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try:
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if doc.Layers.Delete(from_idx, True):
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deleted_layers += 1
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except Exception as ex:
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print("[EBENEN] Layer-Delete:", ex)
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doc.Views.Redraw()
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print("[EBENEN] Ebene {} entfernt: {} Sublayer, {} Objekte verschoben, {} Objekte geloescht".format(
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code, deleted_layers, moved, deleted_objs))
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# --- Clipping Plane Management ----------------------------------------------
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_CLIP_KEY = "dossier_clipping_plane"
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def _find_clipping_plane(doc):
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for obj in doc.Objects:
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try:
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if obj.Attributes.GetUserString(_CLIP_KEY) == "1":
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return obj
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except Exception:
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pass
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return None
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def update_clipping_plane(doc, active_z, enabled):
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"""
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Erstellt/aktualisiert/entfernt die DOSSIER-Clipping-Plane an OKFF + Schnitthoehe
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des aktiven Geschosses. Plane zeigt nach +Z, schneidet alles oberhalb weg.
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Diagnostik via [CLIP]-Praefix in den Print-Ausgaben — bei Problemen die
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Rhino-Konsole nach 'CLIP' filtern.
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"""
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import Rhino.Geometry as rg
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z_name = (active_z or {}).get("name") if active_z else None
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print("[CLIP] update: enabled={} active='{}' isGeschoss={} okff={} sh={}".format(
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enabled,
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z_name,
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bool(active_z and active_z.get("isGeschoss")),
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(active_z or {}).get("okff"),
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(active_z or {}).get("schnitthoehe"),
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))
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existing = _find_clipping_plane(doc)
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print("[CLIP] existing: {}".format(existing.Id if existing else "none"))
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is_geschoss = bool(active_z and active_z.get("isGeschoss") and active_z.get("okff") is not None)
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# IMMER vorhandene Plane loeschen — bei Re-Enable wollen wir frische
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# vp_ids (alte koennten leer/falsch sein, dann clippt das Replace zwar
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# die Geometrie aber keinen Viewport).
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if existing is not None:
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try:
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doc.Objects.Delete(existing.Id, True)
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print("[CLIP] alte Plane geloescht")
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except Exception as ex:
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print("[CLIP] Delete fehlgeschlagen:", ex)
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if (not enabled) or (not is_geschoss):
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print("[CLIP] disabled — fertig (enabled={}, isGeschoss={})".format(enabled, is_geschoss))
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doc.Views.Redraw()
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return
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# dict.get(k, default) liefert default NUR wenn Key fehlt — bei
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# Key-vorhanden-aber-None gibt's None zurueck. float(None) crasht.
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# Daher explizit None-faangen:
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okff_raw = active_z.get("okff")
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sh_raw = active_z.get("schnitthoehe")
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okff = float(okff_raw) if okff_raw is not None else 0.0
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sh = float(sh_raw) if sh_raw is not None else 1.0
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cut_z = okff + sh
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print("[CLIP] cut_z={} (okff={}, schnitthoehe={})".format(cut_z, okff, sh))
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# Normal nach -Z = sichtbar bleibt UNTERHALB der Plane (Grundriss-Schnitt:
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# man steht auf der Boden-Seite, alles darueber wird weggeschnitten).
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# Mit +Z waere es genau umgekehrt (Decke + Rest oben sichtbar).
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plane = rg.Plane(rg.Point3d(0.0, 0.0, cut_z), rg.Vector3d(0.0, 0.0, -1.0))
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du, dv = 50000.0, 50000.0
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# Viewport-IDs sammeln — wir wollen ALLE Modell-Viewports clippen,
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# nicht nur den gerade aktiven. Sammeln aus mehreren Quellen +
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|
# dedupen damit die Plane in Top/Front/Right/Perspective gleichzeitig
|
|
# wirkt.
|
|
vp_ids = []
|
|
seen = set()
|
|
def _add(vpid):
|
|
if vpid is None: return
|
|
try:
|
|
key = str(vpid)
|
|
except Exception: return
|
|
if key in seen or vpid == System.Guid.Empty: return
|
|
seen.add(key); vp_ids.append(vpid)
|
|
|
|
# Methode 1: GetViewList — alle Modell-Views (kein Page-Layout)
|
|
try:
|
|
views = doc.Views.GetViewList(True, False)
|
|
for v in views:
|
|
try: _add(v.ActiveViewport.Id)
|
|
except Exception: pass
|
|
try: _add(v.MainViewport.Id)
|
|
except Exception: pass
|
|
except Exception as ex:
|
|
print("[CLIP] GetViewList Fehler:", ex)
|
|
|
|
# Methode 2: Iteration ueber Views (Fallback falls GetViewList anders)
|
|
try:
|
|
for view in doc.Views:
|
|
try: _add(view.ActiveViewport.Id)
|
|
except Exception: pass
|
|
try: _add(view.MainViewport.Id)
|
|
except Exception: pass
|
|
try: _add(view.ActiveViewportID)
|
|
except Exception: pass
|
|
except Exception as ex:
|
|
print("[CLIP] doc.Views iteration Fehler:", ex)
|
|
|
|
# Namen fuer Debug-Output sammeln
|
|
vp_names = []
|
|
try:
|
|
for view in doc.Views:
|
|
try: vp_names.append(view.ActiveViewport.Name)
|
|
except Exception: pass
|
|
except Exception: pass
|
|
|
|
print("[CLIP] {} Viewport-ID(s) gesammelt: {}".format(
|
|
len(vp_ids), ", ".join(vp_names) or "(keine Namen)"))
|
|
if not vp_ids:
|
|
print("[CLIP] WARNUNG: keine Viewports — Plane wuerde nichts schneiden")
|
|
|
|
try:
|
|
new_id = doc.Objects.AddClippingPlane(plane, du, dv, vp_ids)
|
|
if new_id == System.Guid.Empty:
|
|
print("[CLIP] AddClippingPlane lieferte Empty Guid — Fehler")
|
|
return
|
|
obj = doc.Objects.FindId(new_id)
|
|
if obj is None:
|
|
print("[CLIP] FindId nach Erstellung lieferte None — Object weg")
|
|
return
|
|
attrs = obj.Attributes.Duplicate()
|
|
attrs.SetUserString(_CLIP_KEY, "1")
|
|
# Mode = Normal damit die Plane in Mac Rhino voll sichtbar ist.
|
|
# Locked-Mode rendert auf Mac oft nur ein blasses Edge. Wer den
|
|
# Plane-Boundary nicht selektieren will, kann via Layer locken.
|
|
attrs.Mode = Rhino.DocObjects.ObjectMode.Normal
|
|
doc.Objects.ModifyAttributes(obj, attrs, True)
|
|
print("[CLIP] Plane erstellt: Z={}, ID={}, du/dv={}/{}".format(
|
|
cut_z, new_id, du, dv))
|
|
except Exception as ex:
|
|
print("[CLIP] AddClippingPlane Fehler:", ex)
|
|
doc.Views.Redraw()
|
|
|
|
|
|
def cleanup_default_layers(doc):
|
|
"""Loescht leere Rhino-Default-Layer (Default, Layer 01, ...) — nicht-leere bleiben unberuehrt."""
|
|
import re
|
|
pattern = re.compile(r'^(default|layer\s*0*\d+)$', re.IGNORECASE)
|
|
deleted = []
|
|
for i in range(doc.Layers.Count - 1, -1, -1):
|
|
layer = doc.Layers[i]
|
|
if layer.IsDeleted:
|
|
continue
|
|
if not _is_top_level(layer):
|
|
continue
|
|
if not pattern.match(layer.Name.strip()):
|
|
continue
|
|
try:
|
|
# Name VOR Delete sichern — sonst liefert layer.Name danach None
|
|
nm = layer.Name
|
|
if doc.Layers.Delete(i, True):
|
|
if nm: deleted.append(nm)
|
|
except Exception:
|
|
pass
|
|
if deleted:
|
|
print("[EBENEN] Default-Layer entfernt: {}".format(", ".join(deleted)))
|
|
|
|
|
|
def set_active_sublayer(doc, zeichnungsebene_id, code):
|
|
"""Macht den Sublayer 'code' unter Zeichnungsebene 'zeichnungsebene_id' aktiv."""
|
|
parent_idx = _find_top_by_id(doc, zeichnungsebene_id)
|
|
if parent_idx < 0:
|
|
print("[EBENEN] Parent-Layer fuer Zeichnungsebene {} nicht gefunden".format(zeichnungsebene_id))
|
|
return
|
|
parent_id = doc.Layers[parent_idx].Id
|
|
sub_idx = _find_sublayer_by_code(doc, parent_id, code)
|
|
if sub_idx >= 0:
|
|
doc.Layers.SetCurrentLayerIndex(sub_idx, True)
|
|
else:
|
|
print("[EBENEN] Sublayer mit Code {} unter Parent {} nicht gefunden".format(code, doc.Layers[parent_idx].Name))
|
|
|
|
|
|
def apply_visibility(doc, zeichnungsebenen, ebenen, active_z_id, active_code, z_mode, e_mode):
|
|
"""
|
|
Kombinierte Sichtbarkeit aus Z-Mode (Zeichnungsebenen) und E-Mode (Ebenen).
|
|
Beide Modi: 'all' | 'active' | 'grey' | 'grey_locked'
|
|
"""
|
|
canonical = {e["code"]: _color(e.get("color")) for e in ebenen}
|
|
e_eye_vis = {e["code"]: e.get("visible", True) for e in ebenen}
|
|
e_eye_locked = {e["code"]: e.get("locked", False) for e in ebenen}
|
|
|
|
id_to_top, name_to_top, children_by_parent = {}, {}, {}
|
|
for layer in doc.Layers:
|
|
if _is_top_level(layer):
|
|
uid = layer.GetUserString("dossier_id")
|
|
if uid:
|
|
id_to_top[uid] = layer
|
|
name_to_top[layer.Name] = layer
|
|
else:
|
|
children_by_parent.setdefault(layer.ParentLayerId, []).append(layer)
|
|
|
|
for z in zeichnungsebenen:
|
|
parent = id_to_top.get(z["id"]) or name_to_top.get(z["name"])
|
|
if parent is None:
|
|
continue
|
|
children = children_by_parent.get(parent.Id, [])
|
|
is_active_z = z["id"] == active_z_id
|
|
z_visible_flag = z.get("visible", True)
|
|
|
|
# Z-Mode -> Parent-Zustand
|
|
if is_active_z:
|
|
p_vis, p_grey, p_lock = True, False, False
|
|
elif z_mode == "active":
|
|
p_vis, p_grey, p_lock = False, False, False
|
|
elif not z_visible_flag:
|
|
p_vis, p_grey, p_lock = False, False, False
|
|
elif z_mode == "all":
|
|
p_vis, p_grey, p_lock = True, False, False
|
|
elif z_mode == "grey_locked":
|
|
p_vis, p_grey, p_lock = True, True, True
|
|
else: # grey
|
|
p_vis, p_grey, p_lock = True, True, False
|
|
|
|
parent_changed = False
|
|
if parent.IsVisible != p_vis:
|
|
parent.IsVisible = p_vis
|
|
parent_changed = True
|
|
if parent.IsLocked != p_lock:
|
|
parent.IsLocked = p_lock
|
|
parent_changed = True
|
|
if parent_changed:
|
|
try: doc.Layers.Modify(parent, parent.LayerIndex, True)
|
|
except Exception: pass
|
|
|
|
if not p_vis:
|
|
continue # Children erben Parent-Hidden
|
|
|
|
# E-Mode -> Sublayer-Zustand
|
|
for child in children:
|
|
if "_" not in child.Name:
|
|
continue
|
|
code = child.Name.split("_", 1)[0]
|
|
if code not in canonical:
|
|
continue
|
|
is_active_e = (code == active_code)
|
|
eye_v = e_eye_vis.get(code, True)
|
|
eye_l = e_eye_locked.get(code, False)
|
|
|
|
if is_active_e:
|
|
e_vis, e_grey, e_lock = True, False, False
|
|
elif e_mode == "active":
|
|
e_vis, e_grey, e_lock = False, False, False
|
|
elif not eye_v:
|
|
e_vis, e_grey, e_lock = False, False, False
|
|
elif e_mode == "all":
|
|
e_vis, e_grey, e_lock = True, False, False
|
|
elif e_mode == "grey_locked":
|
|
e_vis, e_grey, e_lock = True, True, True
|
|
else: # grey
|
|
e_vis, e_grey, e_lock = True, True, False
|
|
|
|
# Kombination
|
|
child_vis = e_vis
|
|
child_grey = p_grey or e_grey
|
|
child_lock = e_lock or eye_l
|
|
|
|
changed = False
|
|
if child.IsVisible != child_vis:
|
|
child.IsVisible = child_vis
|
|
changed = True
|
|
if child.IsLocked != child_lock:
|
|
child.IsLocked = child_lock
|
|
changed = True
|
|
if child_grey:
|
|
if child.Color != GREY:
|
|
child.Color = GREY
|
|
changed = True
|
|
else:
|
|
canon = canonical.get(code)
|
|
if canon is not None and child.Color != canon:
|
|
child.Color = canon
|
|
changed = True
|
|
# In neueren Rhino-Versionen committed der Property-Setter direkt,
|
|
# in manchen Faellen (besonders auf Mac) wird IsLocked nicht
|
|
# persistiert ohne explizites Modify. Defensiv:
|
|
if changed:
|
|
try:
|
|
doc.Layers.Modify(child, child.LayerIndex, True)
|
|
except Exception:
|
|
pass
|
|
|
|
doc.Views.Redraw()
|